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Drinkers Spoiler

Не сразу тут все будет понятно не посвященному человеку, но суть такая - выигрывает тот, кто позже всех упадет под стол (drink - стопка алкогольного напитка).

Кстати хочется еще раз отметить, что если бы не Лешка Ермошкин, то все ниже описанное так и осталось бы быстро забывшейся шуткой...


Rakogon, Drinker of Drinkers 1RGU Rare

Creature - Drinker Legend 1/5

Whenever a spell or ability causes a player to have a drink, you may take a half of it.  

"Try to drink without me... :E"


Zamz, Tough Drinker 2RR Rare

Creature - Drinker Legend 3/3

2: You may have a drink with tagret player; This player may refuse to drink. If he does, have a drink alone.  

"Let's drink once more"


Rubin, Alcoholic 2BB Rare

Creature - Drinker Legend 1/1

At the beginning of your upkeep have a drink or remove Rubin from the game.

B, Have a drink: put Rubin into play. Use this ability only if Rubin is in your graveyard.

"Just wake me up.."


Avetisan, Merry Drinker 2WW Rare

Creature - Drinker Legend 2/2

At the beginning of your upkeep, if there are any cats in play, have a drink or remove Avetisan from the game.

W: You may have a drink.

W: You may refuse to have your next drink.

""


Novak, Clever Drinker 2UU Rare

Creature - Drinker Legend 2/2

U, Have a drink: look at the top card of target player's library.

U, Have a hard drink: Put the top card of target player's library on the bottom of his library.

U, Have a drink: Novak gains flying until end of turn.

"The more I drink, the more I know."


Kucherov, Greedly Drinker 2UU Rare

Creature - Drinker Legend 2/2

U: Counter spell or ability, that causes you to drink with someone else, have a drink alone.

Have a drink: Tell the story about your tough car to other players. This ability cannot be countered. During this story spells and abilities cannot be played unless they have "Have a drink" as a part of the play cost.

"I have no money."


Marfa, Drinkers Cat 1RR Unommon

Creature - Cat Legend 1/1

Haste, Trample, First strike.

T, Marfa deals 1 damage to target drinker without flying.

"Miau..


Squad of Drinkers 1G Rare

Creature - Drinker Elf 1/1

T, Have a drink: add a 1 to your mana pool

T, Have a red wine drink: add a R to your mana pool

T, Have a white wine drink: add a W to your mana pool

T, Have a porter drink: add a B to your mana pool

T, Have a kiwi liqueur drink: add a G to your mana pool

T, Have a pure water drink: add a U to your mana pool

"Have a drink, make a color"


Circle of protection: drink 1W Common

Enchantment

2: You may refuse to have your next drink this turn. Have your other drinks normaly.

""


Alcoholism U Common

Enchant Creature

Enchanted creature gains:"At the beginning of your upkeep have a drink or sucrifice this creature"

"But all starts from one drink.."


Drinkers party 3GG Uncommon

Sorcery

Choose any number of target Drinkers, have a drink for each target: choosen creatures gains +2/+3 and trample until end of turn.

""


White Bear 4BB Rare

Enchantment

When White Bear comes into play choose target opponent.

You and this opponent mix a half-glass of pure alcohol and half-glass of water and drink a half of this cocktail.

Those who cannot loose the game.

B: Each of you and target opponent add a half-glass of pure alcohol into their glasses and drink a half of this cocktail.

Those who cannot loose the game.

"White bear comes.."


Ment Pohany 2UUU Uncommon

Creature - Drinker Soldier 3/3

UU, T: Tap up to two target Drinkers. Creature, taped in such a way, does not untap during its controller's next untap phase, unless its controller pay 4.

"Let's go, comrades."


Zakus 2 Uncommon

Artifact

When Zakus comes into play put three food counters on it.

2, Have a drink: put a food counter on Zakus.

2, Remove food counter from Zakus: You may eat something instead of having your next drink.

If there are no food counters on Zakus, sacrifice it.

"There nothing better with vodka, then good snack."


Vitrezvitel Uncommon

Land

T: Add 1 to your mana pool;

T: Tap target Drinker. It remains tapped and gains: "At the begining of your upkeep pay 2 or sacrifice it" as long as Vitrezvitel is tapped .

You may choose not to untap Vitrezvitel during your untap phase.


Drunk Ambal 3G Common

Creature - Drinker 5/5

At the beginning of your upkeep flip a coin; opponent calls heads or tails while coin is in the air. If the flip ends up in opponent's favor, tap Drunk Ambal.

"Floor somtimes jumps and hits you to the face."


Violent Drinker R Common

Creature - Drinker 1/1

T, have a drink: Violent Drinker deals 1 damage to target creature or player and one damage to you.

"Be careful, he is violent."


Delirium Tremens 2R Rare

Enchantment

Whenever any spell or ability causes player to have a drink, Delirium Tremens deals 2 damage to that player.

"Is that you, Golden Fish?"

"No, I'm your Delirium Tremens!"


Debosh 2R Rare

Instant

Untap all Drinkers.

All Drinkers attacks this turn if able.

All Drinkers blocks this turn if able.

At the end of turn tap all Drinkers.

""


Cirrhosis BB Common

Instant

Destroy target Drinker.

This Drinker can't be regenerated this turn. Have a drink with that Drinker controller.

"Let's commemorate him :("


Flowstone Drinker 2RR Common

Creature - Drinker 3/3

Have a drink: Flowstone Drinker gets +2/-2 until end of turn;

""


Bottle of Vodka 3 Uncommon

Artifact

T, have a hard drink, sacrifice a Bottle of Vodka: untap target Drinker, it takes +2/+3 and trample until end of turn, put empty bottle token into play. Treat empty bottle token as a 0/1 artifact creature with ability "Sacrifice it: add 1 to your mana pool.

""


Bottle of Beer 1 Common

Artifact

T, have a soft drink, sacrifice a Bottle of Beer: untap target Drinker, it takes +1/+1 and trample until end of turn, put empty bottle token into play. Treat empty bottle token as a 0/1 artifact creature with ability "Sacrifice it: add 1 to your mana pool."

""


Anonymous Cure 2W Rare

Sorcery

Target Drinker looses all abilities and becomes an 0/1 artifact creature, which counts as Townsfolk, permanently. It's no more counts as Drinker.

That creature controller may pay 4, 2 life and have a hard drink to remove this effect.

""


Pink Elefant 1WW Rare

Enchantment

When spells or abilies cause you to have a five or more drinks in a single turn, Pink Elefant becomes a 5/5 creature with flying, that counts as Illusion.

""


Doctor 2W Uncommon

Creature - Licid 2/2

WW, T: Doctor loses this ability and becomes a Drinker creature enchantment that reads "Enchanted Drinker looses all abilities and becomes an 0/1 artifact creature, which counts as Townsfolk. It's no more counts as Drinker" instead of any other type of permanent. Move Doctor onto target creature.

You may pay W to end this effect.

""


Old Woman 2B Uncommon

Creature - Drinker Legend 1/1

Your opponents can't play any empty bottles abilities.

T: Destroy target empty bottle token. You may add 1 to your mana pool.

T, Sacrifice an Old Woman: destroy all empty bottle tokens. You may add 1 for each empty bottle token, destroyed this way.

"Dear, give me an empty bottle.."


Drinkers Flat Uncommon

Land

T: Add 1 to your mana pool.

Whenever spell or effect cause you to have drink, put an empty bottle token into play. Treat empty bottle token as a 0/1 artifact creature with ability "Sacrifice it: add 1 to your mana pool."

""


Drunk Tutor B Uncommon

Instant

Have X drinks: Search your library for any one card with casting cost no more then X.

Shuffle your library, then put that card on top of your library.

"In vino veritas"


Drunk Surgeon 3W Uncommon

Creature - Drinker Cleric 1/2

T, Have a drink: Choose target creature you control, flip a coin. If you lose the flip, destroy the creature, otherwise prevent prevent the next 4 damage that would be dealt to the creatrure.

""


Drunk Reanimator 3G Uncommon

Creature - Drinker Druid 1/2

T, Have a drink: Choose target creature you control, flip a coin. If you lose the flip, destroy the creature, otherwise regenerate it.

""


Drinkers company 4G Uncommon

Instant

Put 3 1/1 green Drinker creature tokens into play. When last of them leaves play, put empty bottle token into play.

Treat empty bottle token as a 0/1 artifact creature with ability "Sacrifice it: add 1 to your mana pool/

""


Maniac 2B Uncommon

Creature - Drinker 1/1

T, Have a drink: Each you and target opponent choose and destroy target creature.

""


Camouflage 2U Common

Enchant creature

Have a drink: Enchanted creature is unblockable until end of turn.

"- Let's drink. Do you see me?

- No.

- I don't see you either. Such a good camouflage! - VICH


Alcomonger 4 Uncommon

Artifact Creature - Monger 3/3

2: Target player has a drink. Any player may play this ability.

""


C2H5OH 1U Uncommon

Instant

For each creature, that creature's controller have a drink or tap it and don't untap it during its controller's next untap phase.

""


Mother of drinkers W Uncommon

Creature - Cleric

T: untill end of turn, target player gains protection from the drink (he can refuse to have any drink).

"-You`ll dye if you drink this, - said mother to Orim Drinker.

-Help!, - Orim shouted. Bul, bul, Bul..."


Hangover 3B Rare

Enchantment

BB, Have a hard drink: destroy target nonblack drinker It cannot be regenerated this turn.

"Beer to Daddy!"


Drinkers Lyrist 1GG Uncommon

Creture - Drinker Elf 2/1

As long as Drinkers Lyrist is untaped, activated abilities of drinkers cannot be played.

"EH! Moe chernoe znamya, Eh! Propodet kto ne s namy!"


Rakogon's Will 1G Common

Instant

Until end of turn you may take a half of any drink.

"Пиво давай, да?!" -Rakogon, Drinker of Drinkers


Breath of Rakogon RRBBX Rare

Instant

All non-drinker creatures gets -X/-X until end of turn.

Breath of Rakogon deals X damage to all other players.


Rakogon's Greed 4U Rare

Sorcery Search target opponent's library for any five cards and put them aside face up. Until end of turn you can play any of them as though they were in your hand. As an additional cost to play any of these cards have a drink.

At the end of turn put the rest of that cards into their owner's library. That player shuffles his library.


Rakogon's Boots RG Common

Enchant Creature

Fading 3

Enchanted creature cannot be blocked by the creatures with toughness 2 or less and gains trample.

When Rakogon's Boots is put into graveyard from play, you may have a drink. If you do search your library for Rakogon's Boots card and put it into your hand, then shuffle your library.


Rakogon's Weekend 1RU Uncommon

Enchantment

Fading 2

Creatures can't attack unless their controller have a drink for each attacking creature.

Creatures can't block unless their controller have a drink for each blocking creature.


Home of Rakogon Uncommon

Legendary Land

T: Add 1 to your mana pool

T, have a drink, sacrifice a permanent: All drinkers get +2/+0 until end of turn.

"Where did I put it yesterday?" -Rakogon, Drinker of Drinkers


Rakogon's Brain 0 Common

Legenary Artifact

T: Have a drink.

"You have no brain." -Avetisan, Merry Drinker to Rakogon


Reznikov, Fair Drinker 2GW Rare

Creature - Redhaired Drinker Legend 2/2

When Reznikov comes to play have X drinks (X cannot be less then one). Put X drink counters on the Reznikov.

All other creatures power equal to the number of drink counters on the Reznikov.

All other creatures toughness equal to the number of drink counters on the Reznikov plus one.

T, Have a drink, remove drink counter from Reznikov: all drinkers gets +2/+2 until end of turn.

""


Drunkodon 5 Rare

Artifact Creature - Drinker Beast 10/10

Trample.

Drunkodon comes to play tapped.

Drunkodon doesn't untap during your untap step.

Have a drink: untap Drunkodon. Any player may play this ability.

Have a drink: tap Drunkodon. Any player may play this ability.

""


Sleeping Rakogon W Common

Enchantment

Whenever a player open a sealed bottle to have his next drink, Sleeping Rakogon becomes 1/5 legendary red, blue and green drinker creature that counts as Rakogon, Drinker of Drinkers.

"I'm not asleep! Fill my glass!"


Дизайн и верстка: Олег Замжицкий

Team Drinkers 1999-2001

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